Young Leaders

Scouting's Young Leaders Programme is our way of developing future leaders from within our own ranks, and is available to Explorer Scouts who want to develop their leadership skills, and support adult leaders in delivering a good quality programme of #SkillsForLife

Young Leaders: Tomorrows Leaders, Today

With ever increasing waiting lists, and recruiting for growth, it's essential that in Scouting we have a "Grown Your Own" programme, and this is where the Young Leaders programme comes to the fore.

It's the most important section in scouting, as it develops the leadership skills already acquired as Patrol Leaders, Sixers and Lodge Leaders and through a structured programme of Modules and Missions, helps Explorer Scouts become our future section teams and commissioners.

For non-Scouts it is possible to complete the Young Leaders Programme as they are able to participate if they are working towards their Duke of Edinburgh’s Awards or Queen’s Guide Award. They can do this by volunteering as non-members for a set period of time.

For example, if they are completing their Bronze Duke of Edinburgh's Award, they can volunteer as a non-member for three to six months (the time required for the Bronze DofE volunteering section).

Below you'll find more information about Young Leaders...but first, a video from the current crop of Scouts from across Bucks and why Young Leaders are the best.

Young Person Registration of Interest Form

Personal Details

Please enter first name
Please enter last name
Please enter date of birth
Please enter postcode
Email address
Please enter a valid email address

Additional Information

This is a required field
This is a required field

Terms & Conditions

Please agree to these terms and conditions

Powered by: NeoWeb OSM Authenticator

The Young Leader programme consists of a series of modules and missions that when completed will have several badges of recognition, and the Young Leaders belt buckle.

What is awarded? Award Recognised for
Badge and Woggle After completing Module A
A mission strip After completing each individual mission, a mission strip is awarded.

These should be placed around the Module A badge

belt buckle On completion of the entire Scheme (all training modules and missions)
Certificate Either when the young person turns 18 or completes the whole Scheme

The back of the certificate can be used to record which modules and missions the ESYL has completed

Service Award Can be worn on the adult uniform to recognise a person’s completion of the Scheme

Plan and run a minimum of three games with the section you are volunteering with. At least one game should take place indoors and one outdoors.

The games should be varied, incorporating:

  • at least two different types of leadership style (Modules B and C)
  • three different types of games; for example some games may be more energetic and active, while others may be more creative or reflective (Module E)

To complete this mission, you could:

  • run a game at the beginning or end of a section night
  • run a wide game on a camp
  • run a game that ties into a badge the section is working towards
  • run a game that reinforces something the section has learned
  • any other ideas, subject to agreement with Explorer Scout Leader - Young Leaders and Section Leader

Plan and run an activity (not a game) with the section you are volunteering with.

The activities should include:

  • planning and organisation
  • delivery
  • gathering any equipment or materials needed

To complete this mission, you could:

  • choose an activity badge to run as part of the programme, providing all of the information and materials required for the section to achieve this
  • run a segment of the camp programme, such as a pioneering activity or obstacle course, planning the route for a hike, initiating some team challenges, or organising and leading a campfire
  • record the ways in which your section’s programme activities could count towards different badges and awards
  • run an activity for the section, relating to one of your own hobbies or interests
  • any other ideas, subject to agreement with the Explorer Scout Leader - Young Leaders and Section Leader

Take the section’s programme ideas to a programme planning meeting.

This mission should include:

  • asking the young people in the section to contribute their ideas to the programme
  • capturing the ideas and suggestions from the young people and exploring how these could be incorporated into their programme
  • attending and contributing to a meeting (eg programme planning meeting, leaders’ meeting, District, County/ Region or Area meeting)

To complete this mission, you could:

  • attend a section planning meeting
  • plan and run a meeting (eg section planning forum or running activities from the YouShape resources)
  • decide who should attend a meeting and invite them along
  • organise and run a forum for the young people in your section, gathering their ideas and suggestions, and feeding these back to the section leader
  • organise for someone to take notes, minutes or points of action
  • plan and run the Sixers’ or Patrol Leaders’ forum, ensuring that the young people in the section understand how they can input their ideas into the section programme
  • any other ideas, subject to agreement with the Explorer Scout Leader - Young Leaders and Section Leader

Take responsibility for organising and running part of the section programme.

This mission should include:

  • planning and organising a selection of activities on a theme
  • delivery of those activities
  • evaluation and review of the activities with the section

To complete this mission, you could:

  • plan and run a linking event with either the section above or the section below, working with the leaders of the sections above and below to arrange everything
  • plan an event, night or activity, ensuring it is appropriate for the age range of the young people, and is well-suited to the venue
  • include members of the section in the running of an evening
  • plan and run a Challenge Award with the young people, ideally choosing one that either has not already been achieved by anyone in the section, or which has been achieved by the fewest members
  • plan the monthly, termly or yearly programme of activities needed to achieve the award
  • plan a camp for the section (under the supervision of a leader with a Nights Away Permit)
  • help the young people in the section to explore a particular topic, or to develop some specific skills
  • any other ideas, subject to agreement with the Explorer Scout Leader - Young Leaders and Section Leader

LATEST NEWS